| OpenLayers. | |
| Properties | |
| easing | {<OpenLayers.Easing>(Function)} Easing equation used for the animation Defaultly set to OpenLayers.Easing.Expo.easeOut |
| begin | {Object} Values to start the animation with |
| finish | {Object} Values to finish the animation with |
| duration | {int} duration of the tween (number of steps) |
| callbacks | {Object} An object with start, eachStep and done properties whose values are functions to be call during the animation. |
| time | {int} Step counter |
| minFrameRate | {Number} The minimum framerate for animations in frames per second. |
| startTime | {Number} The timestamp of the first execution step. |
| animationId | {int} Loop id returned by OpenLayers.Animation.start |
| playing | {Boolean} Tells if the easing is currently playing |
| Constructor | |
| OpenLayers. | Creates a Tween. |
| Functions | |
| start | Plays the Tween, and calls the callback method on each step |
| stop | Stops the Tween, and calls the done callback Doesn’t do anything if animation is already finished |
| play | Calls the appropriate easing method |
| OpenLayers. | Easing Equations by Robert Penner, http://www.robertpenner.com/easing/ |
| OpenLayers. | |
| Functions | |
| easeIn | |
| easeOut | |
| easeInOut | |
| OpenLayers. | |
| Functions | |
| easeIn | |
| easeOut | |
| easeInOut | |
| OpenLayers. | |
| Functions | |
| easeIn | |
| easeOut | |
| easeInOut |
start: function( begin, finish, duration, options )
Plays the Tween, and calls the callback method on each step
| begin | {Object} values to start the animation with |
| finish | {Object} values to finish the animation with |
| duration | {int} duration of the tween (number of steps) |
| options | {Object} hash of options (callbacks (start, eachStep, done), minFrameRate) |
Easing Equations by Robert Penner, http://www.robertpenner.com/easing/
Plays the Tween, and calls the callback method on each step
start: function( begin, finish, duration, options )
Stops the Tween, and calls the done callback Doesn’t do anything if animation is already finished
stop: function()
Calls the appropriate easing method
play: function()
easeIn: function( t, b, c, d )
easeOut: function( t, b, c, d )
easeInOut: function( t, b, c, d )
easeIn: function( t, b, c, d )
easeOut: function( t, b, c, d )
easeInOut: function( t, b, c, d )
easeIn: function( t, b, c, d )
easeOut: function( t, b, c, d )
easeInOut: function( t, b, c, d )