| _addBoundingBoxToQueue(RenderQueue *queue) | Ogre::SceneNode | [virtual] |
| _autoTrack(void) | Ogre::SceneNode | |
| _findVisibleObjects(Camera *cam, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false) | Ogre::SceneNode | [virtual] |
| _getDerivedOrientation(void) const | Ogre::Node | [virtual] |
| _getDerivedPosition(void) const | Ogre::Node | [virtual] |
| _getDerivedScale(void) const | Ogre::Node | [virtual] |
| _getFullTransform(void) const | Ogre::Node | [virtual] |
| _getWorldAABB(void) const | Ogre::SceneNode | [virtual] |
| _notifyRootNode(void) | Ogre::SceneNode | [virtual] |
| _setDerivedOrientation(const Quaternion &q) | Ogre::Node | [virtual] |
| _setDerivedPosition(const Vector3 &pos) | Ogre::Node | [virtual] |
| _update(bool updateChildren, bool parentHasChanged) | Ogre::SceneNode | [virtual] |
| _updateBounds(void) | Ogre::SceneNode | [virtual] |
| _updateFromParent(void) const | Ogre::Node | [protected, virtual] |
| addChild(Node *child) | Ogre::Node | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| attachObject(MovableObject *obj) | Ogre::SceneNode | [virtual] |
| cancelUpdate(Node *child) | Ogre::Node | [virtual] |
| ChildNodeIterator typedef | Ogre::Node | |
| ChildNodeMap typedef | Ogre::Node | |
| ChildUpdateSet typedef | Ogre::Node | [protected] |
| ConstChildNodeIterator typedef | Ogre::Node | |
| ConstObjectIterator typedef | Ogre::SceneNode | |
| convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | [virtual] |
| convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | [virtual] |
| convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | [virtual] |
| convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | [virtual] |
| createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | [virtual] |
| createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | [virtual] |
| createChildImpl(void) | Ogre::SceneNode | [protected, virtual] |
| createChildImpl(const String &name) | Ogre::SceneNode | [protected, virtual] |
| createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | [virtual] |
| createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::SceneNode | [virtual] |
| detachAllObjects(void) | Ogre::SceneNode | [virtual] |
| detachObject(unsigned short index) | Ogre::SceneNode | [virtual] |
| detachObject(MovableObject *obj) | Ogre::SceneNode | [virtual] |
| detachObject(const String &name) | Ogre::SceneNode | [virtual] |
| findLights(LightList &destList, Real radius, uint32 lightMask=0xFFFFFFFF) const | Ogre::SceneNode | [virtual] |
| flipVisibility(bool cascade=true) | Ogre::SceneNode | [virtual] |
| getAttachedObject(unsigned short index) | Ogre::SceneNode | [virtual] |
| getAttachedObject(const String &name) | Ogre::SceneNode | [virtual] |
| getAttachedObjectIterator(void) | Ogre::SceneNode | [virtual] |
| getAttachedObjectIterator(void) const | Ogre::SceneNode | [virtual] |
| getAutoTrackLocalDirection(void) | Ogre::SceneNode | [virtual] |
| getAutoTrackOffset(void) | Ogre::SceneNode | [virtual] |
| getAutoTrackTarget(void) | Ogre::SceneNode | [virtual] |
| getChild(unsigned short index) const | Ogre::Node | [virtual] |
| getChild(const String &name) const | Ogre::Node | [virtual] |
| getChildIterator(void) | Ogre::Node | [virtual] |
| getChildIterator(void) const | Ogre::Node | [virtual] |
| getCreator(void) const | Ogre::SceneNode | |
| getDebugRenderable() | Ogre::SceneNode | [virtual] |
| Ogre::Node::getDebugRenderable(Real scaling) | Ogre::Node | [virtual] |
| getInheritOrientation(void) const | Ogre::Node | [virtual] |
| getInheritScale(void) const | Ogre::Node | [virtual] |
| getInitialOrientation(void) const | Ogre::Node | [virtual] |
| getInitialPosition(void) const | Ogre::Node | [virtual] |
| getInitialScale(void) const | Ogre::Node | [virtual] |
| getListener(void) const | Ogre::Node | [virtual] |
| getLocalAxes(void) const | Ogre::Node | [virtual] |
| getName(void) const | Ogre::Node | |
| getOrientation() const | Ogre::Node | [virtual] |
| getParent(void) const | Ogre::Node | [virtual] |
| getParentSceneNode(void) const | Ogre::SceneNode | |
| getPosition(void) const | Ogre::Node | [virtual] |
| getScale(void) const | Ogre::Node | [virtual] |
| getShowBoundingBox() const | Ogre::SceneNode | [virtual] |
| getSquaredViewDepth(const Camera *cam) const | Ogre::Node | [virtual] |
| getUserAny(void) const | Ogre::Node | [virtual] |
| getUserObjectBindings() | Ogre::Node | |
| getUserObjectBindings() const | Ogre::Node | |
| hideBoundingBox(bool bHide) | Ogre::SceneNode | [virtual] |
| isInSceneGraph(void) const | Ogre::SceneNode | [virtual] |
| lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | [virtual] |
| mAutoTrackLocalDirection | Ogre::SceneNode | [protected] |
| mAutoTrackOffset | Ogre::SceneNode | [protected] |
| mAutoTrackTarget | Ogre::SceneNode | [protected] |
| mCachedTransform | Ogre::Node | [mutable, protected] |
| mCachedTransformOutOfDate | Ogre::Node | [mutable, protected] |
| mChildren | Ogre::Node | [protected] |
| mChildrenToUpdate | Ogre::Node | [mutable, protected] |
| mCreator | Ogre::SceneNode | [protected] |
| mDebug | Ogre::Node | [protected] |
| mDerivedOrientation | Ogre::Node | [mutable, protected] |
| mDerivedPosition | Ogre::Node | [mutable, protected] |
| mDerivedScale | Ogre::Node | [mutable, protected] |
| mHideBoundingBox | Ogre::SceneNode | [protected] |
| mInheritOrientation | Ogre::Node | [protected] |
| mInheritScale | Ogre::Node | [protected] |
| mInitialOrientation | Ogre::Node | [protected] |
| mInitialPosition | Ogre::Node | [protected] |
| mInitialScale | Ogre::Node | [protected] |
| mIsInSceneGraph | Ogre::SceneNode | [protected] |
| mListener | Ogre::Node | [protected] |
| mName | Ogre::Node | [protected] |
| mNeedChildUpdate | Ogre::Node | [mutable, protected] |
| mNeedParentUpdate | Ogre::Node | [mutable, protected] |
| mObjectsByName | Ogre::SceneNode | [protected] |
| mOrientation | Ogre::Node | [protected] |
| mParent | Ogre::Node | [protected] |
| mParentNotified | Ogre::Node | [mutable, protected] |
| mPosition | Ogre::Node | [protected] |
| mQueuedForUpdate | Ogre::Node | [mutable, protected] |
| mScale | Ogre::Node | [protected] |
| mShowBoundingBox | Ogre::SceneNode | [protected] |
| msNameGenerator | Ogre::Node | [protected, static] |
| msQueuedUpdates | Ogre::Node | [protected, static] |
| mUserObjectBindings | Ogre::Node | [protected] |
| mWireBoundingBox | Ogre::SceneNode | [protected] |
| mWorldAABB | Ogre::SceneNode | [protected] |
| mYawFixed | Ogre::SceneNode | [protected] |
| mYawFixedAxis | Ogre::SceneNode | [protected] |
| needUpdate(bool forceParentUpdate=false) | Ogre::Node | [virtual] |
| Node() | Ogre::Node | |
| Node(const String &name) | Ogre::Node | |
| numAttachedObjects(void) const | Ogre::SceneNode | [virtual] |
| numChildren(void) const | Ogre::Node | [virtual] |
| ObjectIterator typedef | Ogre::SceneNode | |
| ObjectMap typedef | Ogre::SceneNode | |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | [virtual] |
| processQueuedUpdates(void) | Ogre::Node | [static] |
| QueuedUpdates typedef | Ogre::Node | [protected] |
| queueNeedUpdate(Node *n) | Ogre::Node | [static] |
| removeAllChildren(void) | Ogre::Node | [virtual] |
| removeAndDestroyAllChildren(void) | Ogre::SceneNode | [virtual] |
| removeAndDestroyChild(const String &name) | Ogre::SceneNode | [virtual] |
| removeAndDestroyChild(unsigned short index) | Ogre::SceneNode | [virtual] |
| removeChild(unsigned short index) | Ogre::Node | [virtual] |
| removeChild(Node *child) | Ogre::Node | [virtual] |
| removeChild(const String &name) | Ogre::Node | [virtual] |
| requestUpdate(Node *child, bool forceParentUpdate=false) | Ogre::Node | [virtual] |
| resetOrientation(void) | Ogre::Node | [virtual] |
| resetToInitialState(void) | Ogre::Node | [virtual] |
| roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | [virtual] |
| rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | [virtual] |
| rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | [virtual] |
| scale(const Vector3 &scale) | Ogre::Node | [virtual] |
| scale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| SceneNode(SceneManager *creator) | Ogre::SceneNode | |
| SceneNode(SceneManager *creator, const String &name) | Ogre::SceneNode | |
| setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO) | Ogre::SceneNode | [virtual] |
| setDebugDisplayEnabled(bool enabled, bool cascade=true) | Ogre::SceneNode | [virtual] |
| setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | [virtual] |
| setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | [virtual] |
| setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | Ogre::SceneNode | [virtual] |
| setInheritOrientation(bool inherit) | Ogre::Node | [virtual] |
| setInheritScale(bool inherit) | Ogre::Node | [virtual] |
| setInitialState(void) | Ogre::Node | [virtual] |
| setInSceneGraph(bool inGraph) | Ogre::SceneNode | [protected, virtual] |
| setListener(Listener *listener) | Ogre::Node | [virtual] |
| setOrientation(const Quaternion &q) | Ogre::Node | [virtual] |
| setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | [virtual] |
| setParent(Node *parent) | Ogre::SceneNode | [protected, virtual] |
| setPosition(const Vector3 &pos) | Ogre::Node | [virtual] |
| setPosition(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| setScale(const Vector3 &scale) | Ogre::Node | [virtual] |
| setScale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
| setUserAny(const Any &anything) | Ogre::Node | [virtual] |
| setVisible(bool visible, bool cascade=true) | Ogre::SceneNode | [virtual] |
| showBoundingBox(bool bShow) | Ogre::SceneNode | [virtual] |
| TransformSpace enum name | Ogre::Node | |
| translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | [virtual] |
| translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | [virtual] |
| translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | [virtual] |
| translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | [virtual] |
| TS_LOCAL enum value | Ogre::Node | |
| TS_PARENT enum value | Ogre::Node | |
| TS_WORLD enum value | Ogre::Node | |
| updateFromParentImpl(void) const | Ogre::SceneNode | [protected, virtual] |
| yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::SceneNode | [virtual] |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~Node() | Ogre::Node | [virtual] |
| ~SceneNode() | Ogre::SceneNode |
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:38