| Current Version: 9.07 (year: 2009, month: 07) | ||
| Known issues | ||
| Game | Description | Correct with |
| following plugin: | ||
| 64 de Hakken!! Tamagotchi Minna de Tamagotchi World | Missing or wrong textures everywhere | Ziggy LLE |
| All-Star Baseball '99 | Missing gfx in menu | Rice, Jabo |
| Bio Freaks | Missing transition effects during intro | None |
| Blast Corps | missing 2d gfx in menu and game; missing noise effects | Jabo software |
| Command & Conquer | Briefing menu error. Intro texture errors. | (Intro only )Ziggy LLE |
| Derby Stallion 64 | textures problem during demo | Rice |
| Donkey kong 64 | Wide screen doesn t work | |
| Excitebike 64 | sky textures sliced in multiplayer | to check |
| Extreme-G | Wrong title: the blue square must not appear (coverage?) | NONE |
| FX-Zero: | Wrong or missing (fb ?) effects in menu | Jabo Software |
| Gauntlet Legends 64 | Missing status bar, flickering (fb+core issue ?) | NONE |
| Gex 3, Deep Cover Gecko | Bad water | NONE |
| Glover | strange blue line in sky sometimes | Ziggy LLE |
| Harvest Moon 64 (Bokujo Monogatari 2) | Problem with shadows | Ziggy LLE |
| Hey You, Pikachu | Missing gfx | Rice |
| Jet force gemini | Coronas behave slighly incorrectly | Wonder++ |
| Kuiki-Uhabi-Suigo | Missing jigsaw (microcode issue ? ) | Ziggy LLE |
| Mahjong Master | Pictures of the character are wrong. Menu doesn't show the japanese letters | Rice/SP8 |
| Major League Baseball Featuring Ken Griffey Jr | Wrong textures in game | Jabo soft/Rice |
| Mario Tennis | Gfx errors | to check |
| Mia Hamm Soccer/Michael Owens WLS/Telefoot/RTL World League Soccer | Missing title; wrong transition effect | None |
| Midway's Greatest Arcade Hits Volume 1 | gfx errors in lot of mini games | to check |
| Mission Impossible | missing dithering color alpha effect in menu | NONE |
| Monster Truck Madness 64 | Letters have some very small gfx issue | to check |
| Nascar 2000 | Split screen in multiplayer doesn't work correctly. | Jabo Software |
| Nushi Zuri 64 - Shiokaze ni Notte | Missing gfx in game (blender ?) | Direct64, LLE |
| Operation WinBack | A gray square sometimes appear on the screen; missing sky | Ziggy LLE |
| OgreBattle 64 | the shadows in menu are wrong | NONE |
| Parlor! Pro 64 Pachinko Jikki Simulation Game | small texture issue in game | Rice |
| PGA European Tour | colors seems wrong / jauge doesn t work | Jabo |
| Pikachu Genki Dech | Missing and stretched textures | Rice |
| Pilotwings | Wrong shadows (coverage?) | None |
| Space Silicon Valley | Missing on TV dithering color alpha (noise) | NONE |
| Starfox 64 | Missing dithering color alpha (noise) at logo | NONE |
| Super Bowling 64 | In game, the two part of the screen is mixed | Rice (hack) |
| Super Robot Spirit | In menu, just before beginning a new game there is a problem in this screen: it's seems that there is only half of the screen for the flames ( checked on real system) | Rice |
| Super Speed Race 64 | Sliced textures in menu | Rice |
| Top Gear Hyper-Bike | wrong texture, problem of framebuffer effect | NONE |
| Top Gear Overdrive | Resolution change causes gfx glitches in menu | NONE |
| Turok 2 | Flashlight doesn't work | Ziggy LLE |
| Twine | title screen during demo is wrong; shadow at entrance of 1st level should be displayed | Jabo |
| Twisted Edge Extreme Snowboarding | wrong background in game | to check |
| Vigilante 8 | No menus, missing textures and many gfx errors | Jabo software |
| Vigilante 8 - 2nd Offense | No menus, depth problem, missing textures and many gfx errors | Jabo software |
| Wipeout 64 | wrong sky in some particular places, ok with jabo | Jabo |
| Yoshi's Story | cut textures | Jabo |
| Framebuffer issues | ||
| NOTE: HWFBE or fb notification with Mupen is correct solution in terms of speed and quality. Only when REFB is needed or when the fb effect | ||
| is not emulated that it is considered as an issue. | ||
| Game | Description | |
| Akumajou Dracula Makushiroku: Real Action Adventure | REFB needed to get motion blur in intro and correct gfx in menu | Jabo |
| All-Star Baseball 2000, 2001 | Monitors requires REFB. | NONE |
| Bakushou Jinsei 64 - Mezase | Needs REFB to be playable (or background will be missing) (Mupen doesn t handle fb effect correctly=disabled) | NONE |
| Beetle Adventure Racing | Unemulated fb effects in menu (scrolling effect); shadows on cars needs REFB | Ziggy LLE |
| Blast Corps | wrong depth with shadows with HWFBE | to check |
| Bottom of the 9th | needs REFB for correct intro; With HWFBE only one of the 2 of the player heads are displayed in game | NONE |
| Castlevania - Legacy of Darkness | REFB needed to get motion blur in intro and correct gfx in menu | Jabo |
| Dobutsu no Mori (Animal Forest) | The character menu is uncorrect due to an unhandeld fb effect | Direct64 |
| Donkey Kong 64 | The zipper screen issue is a framebuffer effects (needs REFB) (Mupen doesn t support this game) | NONE |
| Extreme-G | Missing transfer effects in after select the car | Direct64 |
| iss98/2000/Jikkyou World Cup France '98/J. League Perfect Striker | Missing fb effect when a goal is scored | GLN64 0.41 |
| The New tetris | Missing fb effect in menu (partially working with HWBFE) | Direct64 |
| Micromachines 64 | Missing shadows for some elements of the environment | Jabo software |
| Ogre Battle 64 - Person of Lordly Caliber | Screen transition effects requires REFB. | to check |
| Tonic Trouble | texts for the screen just before going in game needs REFB (side effect of cpu gfx effect ?) | NONE |
| WWF WrestleMania 2000 /Virtual Pro Wrestling 2 | REFB is needed to get motion blur in intro | Ziggy LLE |
| Yoshi's Story | Transition "page" level needs REFB | to check |
| Pending investigation | ||
| Game | Description | |
| F1 Pole position 64 | Wrong use of dithering alpha for texts ? | |
| Non-working games | ||
| Game | Description | |
| Indiana Jones and the Infernal Machine | Unimplemented microcode | Jabo/ Ziggy LLE |
| Last Legion U | Unimplemented microcode | Jabo/ Ziggy LLE |
| Star Wars - Rogue Squadron | Unimplemented microcode | Jabo/ Ziggy LLE |
| Star Wars Episode I - Battle for Naboo | Unimplemented microcode | Jabo/ Ziggy LLE |
| Toukon Road - Brave Spirits | Unimplemented microcode | Jabo/ Ziggy LLE |
| Toukon Roads - The Next Generation | Unimplemented microcode | Jabo/ Ziggy LLE |
| Emu issues | ||
| Game | Description | |
| Ai Shougi 3 | Textures are completely distorted (use 1964!) | |
| Banjo Tooie | Random crashes | |
| Dobutsu no Mori | NES games crash emulation | |
| Hoshi no Kirby 64 | Minor gfx errors with the status bar (use Mupen!) | |
| Kirby 64 - The Crystal Shards | Minor gfx errors with the status bar (use Mupen!) | |
| Mario No Photopie | Special card issues | |
| NBA Courtside 2 - Featuring Kobe Bryant | CPU gfx effect issue >> Missing intro. (TIP: set "Frame Buffer R/W: Yes" with 1964 : got some gfx but broken) | |
| Yakouchuu II - Satsujun Kouru: | CPU gfx effect issue >> Missing movies | |
| Wrapper issues | ||
| Game | Description | |
| Depth issue when using HWFBE, mostly with fbo:International Track and Field Summer Games, NFL98 TV screen (?), others | ||
| Unknown issues | ||
| Game | Description | |
| Stunt Racer 64 | Microcode issue and core issues | |
| World Driver Championship | Microcode issue and core issues | |
| Credits :) Current list's maintainer: Olivieryuyu | ||
| A BIG thanks to: | ||
| Raziel64, MasterPhW, Noxious Ninja, TRS, Straight, Knuckles, Flash, Milen, Jelta, Federelli, Clements, Doomulation, etc. | ||
| They are issues' hunters :D (so am i, hehe) | ||
| And a Very special thanks to: | ||
| Dave2001 for starting, Gugaman and Gonetz (^_^ He is tha man! ^_^ Thks a lot pal :) ) for enhancing and fixing | ||
| the best video plugin and showing the true power of 3DFX and Glide. And to the N64 emulators' authors & betatesters! | ||
| Hacktarux, Mulord and Ziggy for making the best Glide Wrapper out there. | ||